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Officiële vragen en antwoorden: VEX IQ Robotics Competition 2026-2027: Level Up

Gebruiksrichtlijnen

Welcome to the official VEX IQ Robotics Competition Question & Answer system, where all registered teams have the opportunity to ask for official rules interpretations and clarifications. This Q&A system is the only source for official VEX IQ rules clarifications, and the clarifications made here from the Game Design Committee (GDC) are considered as official and binding as the written Game Manual itself.

Please review the Q&A Usage Guidelines before posting. This system is only intended for specific VEX IQ game rules questions.


New Questions 57 New Answers 44

3269: Example of "Hovering Beyond the Borders of the Starting Position Box" Under <SG1>

athitaya kar
9-Oct-2026
Nieuwe vraag Nieuw antwoord SG1 

3268: Clarification on SC4 - Bean Bag Scoring on L1 Goal

athitaya kar
9-Oct-2026
Nieuwe vraag Nieuw antwoord SC4 

3267: Does a robot have to start touching the field perimter?

46140A
8-Oct-2026
Nieuwe vraag Nieuw antwoord SG1 

3263: Color blindness Question

67294S
7-Oct-2026
Nieuwe vraag Nieuw antwoord

3259: Switching Subsystem 3 Mechanisms Between Matches

6593A
5-Oct-2026
Nieuwe vraag Nieuw antwoord R1 

3256: VEX IQ Level Up Loading Zone

brian jonas (Event Partner)
29-Sep-2026
Nieuwe vraag Nieuw antwoord SG7 

3252: Clarification on <SC3> Update (Sep 3): Application of Field Perimeter Restriction to Pyramid Goals (L1-L3)

athitaya kar
24-Sep-2026
Nieuwe vraag Nieuw antwoord SC3 

3251: Scoring Status of a Bean Bag Contacting Level 3 While Extending Beyond the Field Perimeter Plane

athitaya kar
22-Sep-2026

3248: Status of the yellow Bean Bag in Figure RSC3-1 - Preload or Match Load?

Daniel Yu (Event Partner)
21-Sep-2026
Nieuwe vraag Nieuw antwoord RSC3  RSC4  SG5 

3241: Allowed complexity of macros in Teamwork/drivers skills

Zech Hook
18-Sep-2026
Nieuwe vraag Nieuw antwoord GG1