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Skills Stop Time. If a Team wishes to end their Robot Skills Match early, they may elect to record a Skills Stop Time. This is used as a tiebreaker for Robot Skills rankings. A Skills Stop Time does not affect a Team’s score for a given Robot Skills Match. Drivers and field staff must agree prior to the Match on the signal that will be used to end the Match early.
• Teams who intend to attempt a Skills Stop Time must “opt-in” by verbally confirming with the Scorekeeper Referee prior to the Robot Skills Match. If no notification is given prior to the start of the Match, then the Team forfeits their option to record a Skills Stop Time for that Match and they will receive a default Skills Stop Time of 0. This conversation should include informing the Scorekeeper Referee which Driver will signal the stop. The Match may only be ended early by a Driver for that Match. The agreed-upon signal to stop the Match must be both verbal and visual, such as Drivers crossing their arms in an “X” while saying “Stop!” or placing their VEX IQ Controller on the ground while saying “Done!” It is recommended that the Driver provides the Scorekeeper Referee with a verbal notice that the Team is approaching their intended Skills Stop Time, such as counting out “3-2-1-stop.”
• The moment when the Match ends early is defined as the moment when the Robot and Scoring Objects have come to a rest and the Driver provides the agreed upon visual and audio signal to the Scorekeeper Referee. If a Tournament Manager display is being used for field timing, then the Skills Stop Time is the time shown on the display when the Match is ended early (i.e., in 1-second increments). If a manual timer is being used that counts down to 0 with greater accuracy than 1-second increments, then the time shown on the timer should be rounded up to the nearest second. For example, if the Robot is Disabled and the timer shows 25.2 seconds, then the Skills Stop Time should be recorded as 26.
• If a Team runs multiple Robot Skills Matches in a row, they must reconfirm their Skills Stop Time choice with the Scorekeeper Referee prior to each Match.
• Any questions regarding a Skills Stop Time should be reviewed and settled immediately following the Match. <T1> and <T3> apply to Robot Skills Matches.
Game Rules Index