<GG5>
Match replays are allowed, but rare. Match replays (i.e., playing a Match over again from its start) must be agreed upon by both the Event Partner and Head Referee, and will only be issued in the most extreme circumstances. Some example situations that may warrant a Match replay are as follows (note that this is not an exhaustive list):
• Match Affecting “Field fault” issues. One or more Field Elements and/or Scoring Objects starting in incorrect positions, and out of the allowed tolerances (see <T5>). Tape lines lifting. Field Elements detaching or moving beyond normal tolerances (not as a result of Robot interactions). The Autonomous Period or Driver Controlled Period ending early. Field control disconnecting or Disabling multiple Robots. Note, this is sometimes confused with a Robot whose motors have overheated, or bent pins on a controller’s competition port causing intermittent drop-outs. In general, any true Field fault will impact both Alliances simultaneously, not one Robot at a time.
• Match Affecting game rule issues. Head Referee Disables a Robot for a misinterpretation of a rule Violation. Head Referee starts the Driver Controlled Period of the Match without determining the outcome of the Autonomous Period winner.
• The Field is reset before a score is determined.
• A Match is run before its scheduled time without a Team. Note: Communication or control issues affecting a single Robot are not considered eligible grounds for a replay.