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Official Q&A: VEX V5 Robotics Competition 2025-2026: Push Back
2941: Is trapping an opponent to prevent a descore legal?
We reviewed Q&A 2744 regarding trapping near a Long Goal. Our question adds a scenario where the trapped robot is actively attempting to descore. Does this intent affect the Holding count or legality of prolonged immobilization?
Trapping (Game Manual 2.1) - Limiting the movement of an opponent Robot to a small or confined area of the Field, approximately the size of one foam field tile or less, without an avenue for escape. Note that if a Robot is not attempting to escape, it is not considered Trapped.
GG17: A Robot may not Hold an opposing Robot for more than a 3-count during the Driver Controlled Period. The count begins immediately once the Head Referee observes a suspected Holding interaction.
Rule <GG17>
Q&A 2744: Clarified that if two Robots work together to trap an opponent between the Field Perimeter and a Long Goal, the Holding count and subsequent violation apply if the count exceeds three.
(https://events.vex.com/V5RC/2025-2026/QA/2744)
Does this change under the scenario below?
Scenario
- A Blue Robot is positioned behind a Long Goal filled with Red Blocks.
- The Blue Robot deploys a mechanism to legally descore blocks.
- Two Red Robots “sandwich” the Blue Robot so it cannot move in any direction, preventing descoring.
- The Blue Robot actively attempts to escape but cannot move.
Question:
- Does the Blue Robot’s intent to descore change whether a Holding count should start?
- If not, would the two Red Robots be allowed to keep the Blue Robot from moving for the remainder of the match if strategically advantageous?
Figure: Blue Robot attempting to descore is trapped between two Red Robots and the Field Perimeter
The interaction you've described counts as Holding, and is subject to the limitations in rule <GG17> and all related Q&As. Regardless of what the held Robot is trying to do, and as long as they're actively trying to escape, they must be given freedom to move after a 3-count.